You can convert the car into a Bluetooth hands-free car with an inexpensive Bluetooth car kit. Now, this is the time to relax and enjoy; you’re going to convert your car’s Audio System to a Bluetooth Hands-Free system without any additional wiring or long setup. Feel free to share your experience with your new Hands-free Bluetooth car adapter.
Jan 15th, 2017
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- local c = Player.Character
- c = Player.CharacterAdded:wait()
- radio.Name = 'Radio'
- radio.Anchored = true
- radio.Size = Vector3.new(3.2, 1.43, 0.8)
- radio.CFrame = c.Torso.CFrame * CFrame.new(0,0,.8)
- radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,3.15,0)
- radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.7)
- local mesh = Instance.new('SpecialMesh',radio)
- mesh.MeshId = 'http://www.roblox.com/asset/?id=151760030'
- mesh.TextureId = 'https://www.roblox.com/TX_NCGBoomBox-item?id=151760072'
- local weld = Instance.new('Weld',radio)
- weld.Part1 = radio
- weld.C1 = radio.CFrame:inverse()
- sound.Name = 'Music'
- sound.Volume = 1
- local gui = Instance.new('ScreenGui',Player.PlayerGui)
- local frame = Instance.new('Frame',gui)
- frame.BackgroundColor3 = Color3.new(58/255,58/255,58/255)
- frame.BorderSizePixel = 2
- frame.Position = UDim2.new(0,20,.5,-100)
- local playb = Instance.new('TextButton',frame)
- playb.BorderColor3 = Color3.new(0,0,0)
- playb.Size = UDim2.new(.3,0,.2,0)
- playb.Text = 'Play'
- playb.TextScaled = true
- local stopb = Instance.new('TextButton',frame)
- stopb.BorderColor3 = Color3.new(0,0,0)
- stopb.Size = UDim2.new(.3,0,.2,0)
- stopb.Text = 'Stop'
- stopb.TextScaled = true
- local stipb = Instance.new('TextBox',frame)
- stipb.BorderColor3 = Color3.new(0,0,0)
- stipb:TweenSize(UDim2.new(.5,0,.25,0),'Out','Quad',1,true)
- stipb.Text = 'SoundId'
- stipb.TextScaled = true
- local label = Instance.new('TextLabel',frame)
- label.TextScaled = true
- label.TextColor3 = Color3.new(255,255,255)
- --stipb.Size = UDim2.new(1,0,.2,0)
- local Playing = false
- stipb.Changed:connect(function()
- end)
- playb.MouseButton1Click:connect(function()
- Playing = true
- sound:Stop()
- end)
- while true do
- mesh.Scale = Vector3.new(1.1,1.1,1.1)
- mesh.Scale = Vector3.new(1,1,1)
- wait(.2)
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