Roblox Saber Simulator What Does Fan Do

Nov 11th, 2019

Roblox Saber Simulator What Does Fan Do Work

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Onett is a Roblox game developer known for his game Bee Swarm Simulator. He owns the groups Bee Swarm Simulator Club and Onett's Testing Group, as well as the DevPunk Mask which was awarded to developers of select games which force Rthro player avatars. If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator. Twitter ⚔️⚡LATEST-UPDATE: - 30 NEW Swords! - NEW 'Inner Peace Island' - Contains x30 Sell Area! - NEW 'SHADOWSTORM' Pet Evolution! How to gear hack roblox 2017 full. Combine x30 DARK-ELEMENT to create one! X50 Stats of a DARK-ELEMENT! The most OP evolution on Roblox to date. This will create a new role with the default permissions. To edit these permissions and see what each one does, see the following Editing A Role and Its Permissions section. Note: There is a hard cap of 40 ranks for each group. This includes the 'Guest Rank' automatically included for all groups. Editing a Role and Its Permissions.

  1. game:GetService('Players').LocalPlayer.Idled:connect(function()
  2. vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  3. vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  4. pcall(function()
  5. --Library
  6. local library = loadstring(game:HttpGet('https://pastebin.com/raw/eWKgbdix', true))()
  7. --Main
  8. local cred = library:CreateWindow('Credits')
  9. --Credits
  10. cred:Section('UI Library: wally')
  11. --Top
  12. w:Section('Auto Farms')
  13. local t = w:Toggle('Boss', {flag = 'boss'})
  14. local t = w:Toggle('Daily Reward', {flag = 'daily'})
  15. --Section
  16. local t = w:Toggle('Saber', {flag = 'saber'})
  17. local t = w:Toggle('Class', {flag = 'class'})
  18. w:Section('Auto Sell')
  19. --Toogles
  20. local t = w:Toggle('Fill', {flag = 'fill'})
  21. --Section
  22. local t = w:Toggle('Coins', {flag = 'coins'})
  23. local t = w:Toggle('NoClip', {flag = 'noclip'})
  24. min = 10;
  25. flag = 'tpspeed'
  26. getgenv().tpspeed = tonumber(v)
  27. local pet = library:CreateWindow('Pets')
  28. --Toggles
  29. local t = pet:Toggle('Auto Buy', {flag = 'petbuy'})
  30. local elist = {}
  31. for i,v in pairs(game.ReplicatedStorage.Eggs:GetChildren()) do
  32. end
  33. location = getgenv();
  34. list = elist
  35. getgenv().egg = tostring(new)
  36. end)
  37. --Settings
  38. local t = pet:Toggle('Auto Sell', {flag = 'petsell'})
  39. flag = 'str';
  40. }, function(new, old, enter)
  41. end)
  42. flag = 'str';
  43. }, function(new, old, enter)
  44. end)
  45. flag = 'str';
  46. }, function(new, old, enter)
  47. end)
  48. --Anti-AFK
  49. game:GetService('Players').LocalPlayer.Idled:connect(function()
  50. VirtualUser:ClickButton2(Vector2.new())
  51. getgenv().exe = true
  52. getgenv().petcoin = 1
  53. getgenv().tpspeed = 10
  54. getgenv().TELEPORTING = false
  55. --Variables
  56. local events = RS.Events
  57. if game:GetService('MarketplaceService'):UserOwnsGamePassAsync(game.Players.LocalPlayer.UserId, 7163507) then
  58. else
  59. end
  60. --Credits
  61. loadstring(game:HttpGet('https://pastebin.com/raw/vJg6Sa8w', true))()
  62. --Check
  63. if p:FindFirstChild(i) then
  64. else
  65. end
  66. function equip()
  67. if player.Character:FindFirstChildOfClass('Tool') then
  68. elseif player:FindFirstChild('Backpack') and player.Backpack:FindFirstChildOfClass('Tool') and player.Character:FindFirstChild('Humanoid') then
  69. if player:FindFirstChild('Backpack') and player.Character:FindFirstChild('Humanoid') and player.Backpack:FindFirstChildOfClass('Tool') then
  70. player.Character.Humanoid:EquipTool(player.Backpack:FindFirstChildOfClass('Tool'))
  71. wait()
  72. until player.Character:FindFirstChildOfClass('Tool')
  73. else
  74. end
  75. spawn(function()
  76. if w.flags.noclip and tostring(Stepped) ~= 'Connection' then
  77. Stepped = game:GetService('RunService').Stepped:Connect(function()
  78. if player.Character and player.Character:FindFirstChild('Humanoid') then
  79. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  80. end)
  81. Stepped:Disconnect()
  82. end
  83. end)
  84. --Delete Pet
  85. events.PetCommand:FireServer(pet.Name, 'Delete')
  86. spawn(function()
  87. if pet.flags.petbuy then
  88. events.HatchEggs:InvokeServer(RS.Eggs[getgenv().egg], 1)
  89. end
  90. end
  91. spawn(function()
  92. if pet.flags.petsell then
  93. if check(player, 'PlayerGui') and check(player.PlayerGui, 'Gui') and check(player.PlayerGui.Gui, 'Submenus') and check(player.PlayerGui.Gui.Submenus, 'PetsInventory') and check(player.PlayerGui.Gui.Submenus.PetsInventory, 'PetsFrame') and check(player.PlayerGui.Gui.Submenus.PetsInventory.PetsFrame, 'Frame') then
  94. for i,v in pairs(player.PlayerGui.Gui.Submenus.PetsInventory.PetsFrame.Frame:GetChildren()) do
  95. if v:IsA('ImageButton') and check(v, 'IMG') and v.IMG:FindFirstChildOfClass('ViewportFrame') then
  96. local PLR_PET = v.IMG:FindFirstChildOfClass('ViewportFrame').Name
  97. if v:FindFirstChild('Shiny') and v.Shiny.Visible true then
  98. else
  99. end
  100. if RS.Pets[PLR_PET].StrengthMulti.Value * Shiny < getgenv().petstrength then
  101. end
  102. if RS.Pets[PLR_PET].CoinsMulti.Value * Shiny < getgenv().petcoin then
  103. end
  104. if RS.Pets[PLR_PET].CrownsMulti.Value * Shiny < getgenv().petcrown then
  105. end
  106. end
  107. end
  108. end
  109. end)
  110. --Auto Stuff
  111. while true do
  112. --AutoSaber
  113. for i,v in pairs(RS.ShopItems.Swords:GetChildren()) do
  114. events.BuyItem:FireServer(v)
  115. end
  116. wait(0.5)
  117. if w.flags.dna then
  118. for i,v in pairs(RS.ShopItems.Backpacks:GetChildren()) do
  119. events.BuyItem:FireServer(v)
  120. end
  121. wait(0.5)
  122. if w.flags.class then
  123. for i,v in pairs(RS.ShopItems.Classes:GetChildren()) do
  124. events.BuyItem:FireServer(v)
  125. end
  126. wait(0.5)
  127. if w.flags.daily then
  128. if workspace.DailyReward.Location.BillboardGui.Frame.TextLabel2.Text 'DAILY REWARD' and check(player.Character, 'HumanoidRootPart') then
  129. game:GetService('TweenService'):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(workspace.DailyReward.Location.Position)/getgenv().tpspeed, Enum.EasingStyle.Linear), {CFrame = workspace.DailyReward.Location.CFrame}):Play()
  130. wait(player:DistanceFromCharacter(workspace.DailyReward.Location.Position)/getgenv().tpspeed)
  131. end
  132. wait(0.5)
  133. for i,v in pairs(RS.ShopItems.Auras:GetChildren()) do
  134. events.BuyItem:FireServer(v)
  135. end
  136. wait(0.5)
  137. wait(0.5)
  138. end
  139. end)
  140. --Boss
  141. while wait() do
  142. if getgenv().TELEPORTING false and check(workspace, 'Boss') and check(workspace.Boss, 'Health') and workspace.Boss.Health.Value > 0 and check(player.Character, 'HumanoidRootPart') then
  143. getgenv().TELEPORTING = true
  144. game:GetService('TweenService'):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(enemy.HumanoidRootPart.Position)/getgenv().tpspeed, Enum.EasingStyle.Linear), {CFrame = enemy.HumanoidRootPart.CFrame}):Play()
  145. wait(player:DistanceFromCharacter(enemy.HumanoidRootPart.Position)/getgenv().tpspeed)
  146. if player.Character:FindFirstChild('HumanoidRootPart') and enemy:FindFirstChild('HumanoidRootPart') and player:DistanceFromCharacter(enemy.HumanoidRootPart.Position) < 10 then
  147. player.Character.HumanoidRootPart.CFrame = enemy.HumanoidRootPart.CFrame
  148. player.Character:FindFirstChildOfClass('Tool').RemoteClick:FireServer()
  149. wait()
  150. elseif check(player.Character, 'HumanoidRootPart') and check(enemy, 'HumanoidRootPart') then
  151. game:GetService('TweenService'):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(enemy.HumanoidRootPart.Position)/getgenv().tpspeed, Enum.EasingStyle.Linear), {CFrame = enemy.HumanoidRootPart.CFrame}):Play()
  152. wait(player:DistanceFromCharacter(enemy.HumanoidRootPart.Position)/getgenv().tpspeed)
  153. until w.flags.boss false or enemy nil or enemy.Parent nil or not enemy:FindFirstChild('Health') or enemy.Health.Value <= 0
  154. end
  155. end
  156. function nearest(Pose, type)
  157. local Distance = math.huge
  158. for _,v in pairs(workspace[type]:GetChildren()) do
  159. if getgenv().TELEPORTING false and v:FindFirstChild('TouchInterest') and player.Character:FindFirstChild('HumanoidRootPart') then
  160. local newDistance = (v.Position - Pose).magnitude
  161. Closest = v
  162. end
  163. end
  164. end
  165. --TP Collect
  166. repeat
  167. if check(player.Character, 'HumanoidRootPart') then
  168. v = nearest(player.Character.HumanoidRootPart.Position, type)
  169. wait(0.25)
  170. if getgenv().TELEPORTING false and v:FindFirstChild('TouchInterest') and player.Character:FindFirstChild('HumanoidRootPart') then
  171. game:GetService('TweenService'):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(v.Position)/getgenv().tpspeed, Enum.EasingStyle.Linear), {CFrame = v.CFrame}):Play()
  172. wait(player:DistanceFromCharacter(v.Position)/getgenv().tpspeed)
  173. return
  174. end
  175. --Collect Coins
  176. while true do
  177. collect('CoinsHolder')
  178. wait(0.25)
  179. collect('CandyHolder')
  180. wait(0.25)
  181. end)
  182. --Sell
  183. while wait() do
  184. if w.flags.fill and player:FindFirstChild('PlayerGui') and player.PlayerGui:FindFirstChild('Gui') and player.PlayerGui.Gui:FindFirstChild('Home') and player.PlayerGui.Gui.Home:FindFirstChild('Sand') and player.PlayerGui.Gui.Home.Sand:FindFirstChild('Amount') then
  185. if string.split(player.PlayerGui.Gui.Home.Sand.Amount.Text, ' / ')[1] string.split(player.PlayerGui.Gui.Home.Sand.Amount.Text, ' / ')[2] then
  186. if check(player.Character, 'HumanoidRootPart') and player:DistanceFromCharacter(workspace.Locations.Sell.Position) > 15 and getgenv().TELEPORTING false then
  187. game:GetService('TweenService'):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(workspace.Locations.Sell.Position)/getgenv().tpspeed, Enum.EasingStyle.Linear), {CFrame = workspace.Locations.Sell.CFrame}):Play()
  188. wait(player:DistanceFromCharacter(workspace.Locations.Sell.Position)/getgenv().tpspeed)
  189. end
  190. end
  191. if check(player.Character, 'HumanoidRootPart') and player:DistanceFromCharacter(workspace.Locations.Sell.Position) > 15 and getgenv().TELEPORTING false then
  192. game:GetService('TweenService'):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(workspace.Locations.Sell.Position)/getgenv().tpspeed, Enum.EasingStyle.Linear), {CFrame = workspace.Locations.Sell.CFrame}):Play()
  193. wait(player:DistanceFromCharacter(workspace.Locations.Sell.Position)/getgenv().tpspeed)
  194. end
  195. end
  196. end
  197. while true do
  198. --AutoFarm
  199. events.Clicked:FireServer()
  200. if player.Character:FindFirstChildOfClass('Tool'):FindFirstChild('SwingDelay') then
  201. wait(player.Character:FindFirstChildOfClass('Tool').SwingDelay.Value/2)
  202. wait(1)
  203. else
  204. if player.Character:FindFirstChildOfClass('Tool'):FindFirstChild('SwingDelay') then
  205. wait(player.Character:FindFirstChildOfClass('Tool').SwingDelay.Value)
  206. wait(1)
  207. end
  208. end
  209. end
  210. end)

Roblox Saber Simulator Exploit

Train your character by swinging your sword and gathering strength. Use strength to fight other players. Sell your strength for coins and upgrade your character in the shop. As with most simulators, the object of the game is to collect coins in order to buy new and better equipment. Players can earn coins by running around and beating up other players.

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Full list with all the valid and active Saber Simulator codes, so you can get all the free rewards of one of this roblox game.

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js – 500 coins

mirrorrs – 10000 strength

Roblox Saber Simulator What Does Fan Dom

Prez – 200 crowns

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BOSS – 200 crowns and 1000 coins

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Roblox Saber Simulator Pets

MIRRAWRXD – 500 crowns

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